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type animated
The power and flexibility of the sub-controls begins to become apparent
when you realize that A Bitmap Image can also be used to select from a list.
Here, a 7-frame image has been made from screen shots of the 7 waveforms of the standard SynthEdit oscillator. Its associated .txt file contains the following:
type animated In the diagram below, the Bitmap Image's Animation position is converted to an integer that represents the frame number, counting the first frame as 0. The Int to List uses that integer value to select the corresponding list item. As usual, a Patch Mem module serves as the interface between the GUI modules and the audio side.
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